How come when I add in a spherical hdri image to the material editor, what I consider to be the centre of the HDRI is not in the centre of the material ball?
I have to rotate the hdri image via the horizontal rotation to get the centre of the the image to be in view.
For example I have a sky with a sun, the sun is dead centre to the hdri but I have to rotate the hdri -90 degrees in order for it to be in view.
I have to rotate the hdri image via the horizontal rotation to get the centre of the the image to be in view.
For example I have a sky with a sun, the sun is dead centre to the hdri but I have to rotate the hdri -90 degrees in order for it to be in view.