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  • vray warning

    hello!

    i would like to know why i always get those mesagges.

    warning:material returned overbright or invalid color. (objet layer:-----)

    i ´ve turn down the multiplier of my target lights (with vray lights the problem is the same)
    i ´ve used exponencial , linear multiply ... with no success at all.
    Most of the materials in the scene are standard , could this be the problem? i have used them other times with any problem at all but now i can not avoid this.

    regards.
    sorry about my english[img][/img]

  • #2
    are you doing an interior scene ?
    i dont you have anything to worry about its only a warning not an error.

    Natty
    Natty
    http://www.rendertime.co.uk

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    • #3
      i am working with an exterior scene.

      and this warning causes lots of stange white blots that i can not fix.

      thanks

      Comment


      • #4
        manray
        are you using any raytrace materials ?
        Natty
        http://www.rendertime.co.uk

        Comment


        • #5
          not at all , the blots appear mostly in white standard materials (in the building walls)

          thank u

          Comment


          • #6
            and are you giving everything a thickness ?

            or perhaps your settings are to high ?
            Natty
            http://www.rendertime.co.uk

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            • #7
              everything has some thickness

              i am playing with -3 -2 and default settings.

              this is the image.



              thanks

              Comment


              • #8
                and this is the error



                thank u

                Comment


                • #9
                  was this modeled in cad ??and imported in as a dwg ?
                  if so try importing as a 3ds.
                  Natty
                  http://www.rendertime.co.uk

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                  • #10
                    Make sure all your bitmaps have crop turned on.

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                    • #11
                      all the elements that causes the error comes from cad . they are imported with design extension as dwgs .It would be a pity to discard this tool for vray renders. anyway i will try to bring them as 3ds this evenig.

                      and .....thank u gregpetch but all of them have crop turned on.


                      B&W regards

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                      • #12
                        hi...
                        here in my jobs i already has this problem...
                        this is a problem of material...
                        try to isolate the object and redo the material he has...
                        in my job was glass eith refract...

                        Comment


                        • #13
                          Manray, i get that error message too. It occurs when you use HDRI images. Or at least thats why i was told in this forum. From what i gather, you can safely ignore the message. Unless you're not using HDRI maps, in which case i cant help you im afraid. Hope this does help a bit though.

                          Marc
                          -------------------------------------------------------

                          "...and we all know how paintful THAT can be, don't we?"

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                          • #14
                            Originally posted by manray
                            all the elements that causes the error comes from cad . they are imported with design extension as dwgs.
                            I had the very same splotches problem! It seams related to coincident faces. As I couldn't afford to re-import, I had to render with Brazil. If any one knows an alternative for re-import please share.

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                            • #15
                              i see we have some different answers for the same problem.

                              i erase the camera correction modifier and the splotches seem to disappear. it is the only way i found to do it , but i am not to bat and eyelid

                              regards

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