can it be that bump maps are slower then displacement?
i have a material with blurry reflections on a object where i use displacement and because i thought maybe bump mapping will be faster i removed the displacement and used the displacement image as bump map.
now it looks like (the image is not finished yet so i can ntot say for sure), that bumps render slower.
i thought that displacement should be slower, not?
i have a material with blurry reflections on a object where i use displacement and because i thought maybe bump mapping will be faster i removed the displacement and used the displacement image as bump map.
now it looks like (the image is not finished yet so i can ntot say for sure), that bumps render slower.
i thought that displacement should be slower, not?
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