Hi guys.
I've render an image in 3DStudio Max using VRAY free.
The problem is that there's volumetric max fog in the scene and appeared some black spots on the image. When I render without fog the problem was gone.
Is not compatible MAX volumetrics with VRAY?
How can I achieve this effect (fog, atmosphere, or like you wanna call it...) using VRAY?
Thanks a lot.
P.S.// I need some basic GI and Indirect Illumination tuts with VRAY? where can I find that stuff?
ideas... suggestions... help...
will be really appreciated.
Thanks a lot guys.
I've render an image in 3DStudio Max using VRAY free.
The problem is that there's volumetric max fog in the scene and appeared some black spots on the image. When I render without fog the problem was gone.
Is not compatible MAX volumetrics with VRAY?
How can I achieve this effect (fog, atmosphere, or like you wanna call it...) using VRAY?
Thanks a lot.
P.S.// I need some basic GI and Indirect Illumination tuts with VRAY? where can I find that stuff?
ideas... suggestions... help...
will be really appreciated.
Thanks a lot guys.
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