i was playing around with some simbiont shaders the other day and then soemthing came into my mind:
darksim has some competitions going on for creating some shaders for example tree barks, potatoes ect..
if someone is interested we can start a topic about creating nice floor materials, nice glas aso. f.e. every 2 weeks a new material..
goncalo, metroberlin, dcg and some others are already sharing some of their very nice shaders. but to build a nice mat lib it needs far more..
so please tell me what you think!
regards
s.wolf
darksim has some competitions going on for creating some shaders for example tree barks, potatoes ect..
if someone is interested we can start a topic about creating nice floor materials, nice glas aso. f.e. every 2 weeks a new material..
goncalo, metroberlin, dcg and some others are already sharing some of their very nice shaders. but to build a nice mat lib it needs far more..
so please tell me what you think!
regards
s.wolf
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