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  • material competition

    i was playing around with some simbiont shaders the other day and then soemthing came into my mind:

    darksim has some competitions going on for creating some shaders for example tree barks, potatoes ect..

    if someone is interested we can start a topic about creating nice floor materials, nice glas aso. f.e. every 2 weeks a new material..

    goncalo, metroberlin, dcg and some others are already sharing some of their very nice shaders. but to build a nice mat lib it needs far more..

    so please tell me what you think!

    regards
    s.wolf

  • #2
    hmm
    good to hear.
    nice idea

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