hi Guys
I´ve been using Vray now for a while and i am impressed by the speed and ease of use. But still feel that there is much to learn.
What i absoluteley didnt use yet and dont know what it does, is the "Global Irradiance map" with "Photon mapping". so what is the concept behind this, how does it work and what can i do with it that i cant do with "irradiance computing" (maybe fast animation wihout flickering and also animated lights and objects ? )
mayby there´s a tutorial somewhere that could better explain it ?
thanks.
I´ve been using Vray now for a while and i am impressed by the speed and ease of use. But still feel that there is much to learn.
What i absoluteley didnt use yet and dont know what it does, is the "Global Irradiance map" with "Photon mapping". so what is the concept behind this, how does it work and what can i do with it that i cant do with "irradiance computing" (maybe fast animation wihout flickering and also animated lights and objects ? )
mayby there´s a tutorial somewhere that could better explain it ?
thanks.

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