I always like to render redlections (of buildings) seperately to the main render. Anyone have any good solutions for doing this with Vray?
Usually, I save the solution created with the glass hidden, then use that solution with 100% reflective/100% opaque Vray material on the now unhidden glass.
I set the environment colour to black and hit render.
Then in photoshop I delete the black areas. HOWEVER, much of the reflection is very nearly black, so often this is also deleted and I get a nasty rough jittery edge to my raytrace reflections.
Any other ideas? I suppose Render Elements would be a solution, not that I have ever used it, but this is not available with Vray.
Thanks
Rich
Usually, I save the solution created with the glass hidden, then use that solution with 100% reflective/100% opaque Vray material on the now unhidden glass.
I set the environment colour to black and hit render.
Then in photoshop I delete the black areas. HOWEVER, much of the reflection is very nearly black, so often this is also deleted and I get a nasty rough jittery edge to my raytrace reflections.
Any other ideas? I suppose Render Elements would be a solution, not that I have ever used it, but this is not available with Vray.
Thanks
Rich
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