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clearcoated blurry reflections?

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  • clearcoated blurry reflections?

    hi,

    is it possible to create a material which has blurred reflections on the inside and has sharp reflections on the outside, like silver carpaint for instance, i know it's possible with layered speculars and noisemaps, but can it be achieved using multiple "real"-reflection layers?

    i hope you guys know what i mean...

    cheers, CBAS

  • #2
    example,

    layer1
    reflect: 100
    glossy: 0.25

    layer2
    reflect: 25
    glossy: 1.00

    effect: silver carpaint

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    • #3
      Use the MAX's Blend material with these two modifications (sharp & blurry) of VRay reflective material as submaterials and put a Fallout material in the Mask slot...

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      • #4
        wow dusan it really works!
        thnx heaps

        testing it...


        like a charm
        rendertime's skyrocketed though

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        • #5
          make sure to have 'use interpolation' checked under that blurry mat...that will help you render times a bit.

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