I'm wondering if there is a way to render GI with displacement, but to have VRay not calculate the GI of the displaced mesh, but rather the non-displaced mesh.
I would like to be able to do this all in one pass as well,... so that rules out any possibilities like pre-computing the GI solution,... plus there are moving objects that would affect things.
I have a scene that I like the settings on with GI, and adding displacement looks incredible, but I cannot afford the lengthy rendertime associated by having both active at the same time. (right now I can either do only GI, or only displacement)
thanks
I would like to be able to do this all in one pass as well,... so that rules out any possibilities like pre-computing the GI solution,... plus there are moving objects that would affect things.
I have a scene that I like the settings on with GI, and adding displacement looks incredible, but I cannot afford the lengthy rendertime associated by having both active at the same time. (right now I can either do only GI, or only displacement)
thanks
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