Hey,
I am trying to render a scene with 3.6 million polygons, mostly trees and grass. Well, it blows up and spits out a bunch of errors. I am sending them to Vlado, but in the meantime how exactly does the istanced geometry feature work in Vray? Whae I copy those trees I use the instance option. Is that the correct way?
-John
I am trying to render a scene with 3.6 million polygons, mostly trees and grass. Well, it blows up and spits out a bunch of errors. I am sending them to Vlado, but in the meantime how exactly does the istanced geometry feature work in Vray? Whae I copy those trees I use the instance option. Is that the correct way?
-John
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