I'm using a Vraymap in the reflection slot of a standard material, have glossy checked, with the value of 99 in glossiness. The reflection seems to be way to blurry. Is there a way to get them a little sharper?
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wind it up...it gets sharper the higher you go...dont be afraid of going into the 1000's
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a little tip, we find the sample setting of 50 to be overkill, in fact we happily get away with settings as low as 8 and still at high res (4k) there is little perceptable noise. If your material is noisy to start with you can go even lower...that really speeds it up. Also setting the bounces to 1 on the blurred materials helps, as its often you cant even see more ray bounces than that.
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