Hello --
We've just finished a phase of a project where we continually experienced crashes rendering scenes with large amounts of SpeedTrees. I was told that Vray has, essentially, a maximum face count limit. I was wondering if anybody knows if that limit is definable, or if it is totally dependent on machine resources? Our machines are all running 2 gigs of RAM... Anecdotally, that limit seems to be somewhere between 2.5 and 3 million faces for us...
dave hitt
We've just finished a phase of a project where we continually experienced crashes rendering scenes with large amounts of SpeedTrees. I was told that Vray has, essentially, a maximum face count limit. I was wondering if anybody knows if that limit is definable, or if it is totally dependent on machine resources? Our machines are all running 2 gigs of RAM... Anecdotally, that limit seems to be somewhere between 2.5 and 3 million faces for us...
dave hitt
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