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I have an architectural scene approx 6 mil faces, rendering on a dual 1.4 with 2.5G of ram, however it seems that when I try and render with all of the objects visible it keeps crashing, sometimes during the static raycaster calculation.I can render when hiding some of the objects, but i need to render in its entirity.
I am pulling my hair out at the moment.
Any advice how to optimize settings, setup virtual memory or test a scene for an bugs in the geometry?
thanks chris
I have an architectural scene approx 6 mil faces, rendering on a dual 1.4 with 2.5G of ram, however it seems that when I try and render with all of the objects visible it keeps crashing, sometimes during the static raycaster calculation.I can render when hiding some of the objects, but i need to render in its entirity.
I am pulling my hair out at the moment.
Any advice how to optimize settings, setup virtual memory or test a scene for an bugs in the geometry?
thanks chris
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