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Excluding a light from GI

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  • Excluding a light from GI

    How do you exclude a light from contributing in global illumination solution, but still turned on and used in the scene? For example; highlight lighting or sconce lighting on a wall.




    Thanks,


  • #2
    You can turn it off for the irradiance map calculation, and using it for the final rendering.

    Not sure if its what you are looking for...

    Gonçalo

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    • #3
      I know you can do that w/ vray lights, but can you do it w/ max lights as well??


      paul.

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      • #4
        Yes, but then they dont add anything for the final GI solution...

        Gonçalo

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