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ink 'n paint + vRAy

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  • ink 'n paint + vRAy

    ok. so ive been messing around with max's ink ''n paint mat and i cant seem to achive the results i'd like.

    im trying to get the cell shadded outline, but with out the interior surface cell shadding, i'd like that to remain a GI affected vRay mat.

    its pretty straight forward and if i remember correctly i was able to do this with vRay and Illustrate5.0.

    any ideas?

  • #2
    ran into this a couple weeks ago..

    What i ended up doing was to render out the outlines in scanline as a render element with a targa.alpha channel.. and render out the vray stuff as normal, composite them afterwards in your package-o-choice..



    Pardon the compression
    Dave Buchhofer. // Vsaiwrk

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    • #3
      drat. thats what i figured.

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