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bucket mode or single frame?

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  • bucket mode or single frame?

    Hi all

    Im rendering a complex scene which often crashes out on me without warning and Im trying to optimize the settings and memory allocation, my questions is:

    Is it safer to render in bucket mode to avoid memory related crashes or should i use single frame IR calculations?

    Also on the note of crashes and optimizing, is it best to collapse meshes or keep to groups, should I uncheck generate GI on smaller objects etc etc basically any advice on avoiding crashing and long render times would be much appreciated.

    thanks in advance

  • #2
    Groups can cause memory issues for sure. only way to see if that is your issue is to remove them .
    Two heads are better than one ...
    ....but some head is better than none.....

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