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why apply croping to maps in materials???

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  • why apply croping to maps in materials???

    Ok this may sound like a dumb questions to some of you, but I find it strange that many suggest to apply that croping script for the maps in mats (sorry don't remember who wrote it off the top of my head )
    but can someone explain why that has to be done??
    it seems like something that should happen automaticle through vray itself if there is that need.....

    thanks,

    paul.

  • #2
    It prevents an spotty bright spot (my own technical term ) artifact from appearing.
    Two heads are better than one ...
    ....but some head is better than none.....

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    • #3
      It is neccessry because of a bug in Max and the way bitmaps are handled, Vlado has pinpointed the problem and has a recompiled bitmap plugin that fixes the problem. He has stated that he has contacted discreet but that is the last I have heard.
      Eric Boer
      Dev

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      • #4
        ok, I didn't know if it was a vray or a max problem....

        thanks!!


        paul.

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