Any idea how I can light up the interior of the building ? Currently the exterior look too bright but the interior is still looks dark.
I am using Irradiance Map for First Diffuse Bounce and Direct Computation for Secondary Bounce with Depth=3 ... Even if I set this to 10, nothing change
I am using Irradiance Map for First Diffuse Bounce and Direct Computation for Secondary Bounce with Depth=3 ... Even if I set this to 10, nothing change
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