yep, in some cases box modelling is the best way to do it. did that by box modelling, dunno if you care anymore, but here is the scene file for mine and another render since your comments made me think that maybe my render is making him look a bit flattish.
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http://www.reaperfields.com/uploads/person2.max
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http://www.reaperfields.com/uploads/person2.max
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