I'm currently working with plants, and i noticed a weird thing:
when i render a transparent object with matte objects behind, they appear throught the transparent object !
I found nobody having this problem in the forum...
Is there a way to avoid this ? (there is a way, disabling the visible reflect/refract on matte objects properties - but it kills those objects GI)
I need this feature so that i can render plants alone with my scene GI and with a clean alpha mask.
I know i can use VrayDispplacementMod with a small amount and water level, but for some reason i can't use this.
I know too that i can use Max standard material, but leaves GI calculation are less realistic with them.
This is a feature i add on the wishlist
example:
when i render a transparent object with matte objects behind, they appear throught the transparent object !
I found nobody having this problem in the forum...
Is there a way to avoid this ? (there is a way, disabling the visible reflect/refract on matte objects properties - but it kills those objects GI)
I need this feature so that i can render plants alone with my scene GI and with a clean alpha mask.
I know i can use VrayDispplacementMod with a small amount and water level, but for some reason i can't use this.
I know too that i can use Max standard material, but leaves GI calculation are less realistic with them.
This is a feature i add on the wishlist
example:
Comment