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  • Large Scenes

    Hello, I´m having trouble rendering large scenes. My scene has about 15 milions faces. I can´t render even 6 milions faces. The strange thing is that max use only 1,5 GB of RAM while my computer is a dual 2.0 MP with 3GB of RAM and one videocard WildCat VP 990 Pro.
    I has a virtual memory of 4GB.
    In all cases Vray shows me a message of error telling me to send the report message to Vlado..........

    Thank´s.

  • #2
    Are you using advanceed, free or trial version?

    Arkitec

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    • #3
      this is caused by max, not vray. the only thing you can do is to install the 3GB switch in windows XP. Do a search @ microsoft.com, how to do this. But be carefull if you have installed SP1.
      http://www.eldaco.net

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      • #4
        MicheIN

        What OS are you using?

        15 million poligons may be simply too much, if it were to be instanced geometry (same object instancied many times) you can try go to System and instead of deffault Replicate, check Instanciate.

        This may do the tric or not, depending on the scene, I've had great succes sometimes, in scenes with insane instacied poly count (over 200 million poligons) But just now I am in trouble in a scene which has not 8 million, it renders better with replicate... no clues.

        Back to OS,

        If your OS is Win 2K or NT, it won't allocate more than 2 Gigs per process (2 Gigs of physical+virtual memory) so systems with say 1 gig of RAM and 1 Gig of swaping space may do exactly the same job as a system with loads and loads of RAM, Actually the scene I am talking about renders better on an old Dual PIII with 1 Gig of RAM, than on a Dual MP 2000+ with 2 Gigs.... the old PIII crash when mem usage goes past 1.7 gigs, while the MP if meme usage goes past 1.65 Gigs... go figure.
        Of course if hte MP starts rendering is way way faster than the PIII.

        If your OS is XP, then you may tell it to allocate 3 gigs per process, (not my case) then you probably can render higher poly conted scenes....

        But the 15 million, or you jump over because it is instanciate geometry, or I am affraid even with 3 Gigs of allocated memeory per process...

        tell us how it goes.

        Fermí

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        • #5
          My OS is XP PRO and the objects in my scene are not instances. What you mean with allocate 3 gigs per process? Is virtual memory?

          Thank´s.

          Comment


          • #6
            Thanks for the advice!!!

            I recommend this for anyone who is having problems with rendering large polygon scences.

            Vray would crash on me everytime it used 1.6-1.7g of ram. My scence is just over 20 million polys.

            I followed the steps from Microsoft and the 3GB switch and wha laa Max now uses 2.5gb of ram and Vray no longer crashes!!!

            Saved my life.

            Tony MacDonald
            Tony MacDonald
            Arterra Interactive

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            • #7
              Hi Tony, the 3Gb switch work´s to me too. But i can render scenes with just 6 or 7 milions faces.
              Tell us more about your render with 20 milions.
              You are using instanced objects with instanciate turned on?


              Thank´s for all for help.

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              • #8
                Hi Tony, the 3Gb switch work´s to me too. But i can render scenes with just 6 or 7 milions faces.
                Tell us more about your render with 20 milions.
                Are you using instanced objects with instanciate turned on?


                Thank´s for all for help.

                Comment


                • #9
                  Yes I have tried to use instances where possible.

                  All of my trees are instanced. I have scaled and rotated them to eliminate repetitiveness.

                  I have instantiate on. When I had Vray set to replicate Max would crash.

                  I have also used many xrefs rather than having everything merged into the one file. I have about 50 seperate Max files in total.

                  As a test I have added more people and a higer polygon count for some trees and Vray hasnt crashed!

                  Vray is an amazing renderer!

                  Regards
                  Tony MacDonald
                  Tony MacDonald
                  Arterra Interactive

                  Comment


                  • #10
                    Originally posted by tonymacdonald
                    Yes I have tried to use instances where possible.

                    All of my trees are instanced. I have scaled and rotated them to eliminate repetitiveness.

                    I have instantiate on. When I had Vray set to replicate Max would crash.

                    I have also used many xrefs rather than having everything merged into the one file. I have about 50 seperate Max files in total.

                    As a test I have added more people and a higer polygon count for some trees and Vray hasnt crashed!

                    Vray is an amazing renderer!

                    Regards
                    Tony MacDonald
                    just courious- what are you doing that's so large??...is it arch viz - if so what is it?

                    paul.

                    Comment


                    • #11
                      we have been working on an extremely large project.

                      it has invlolved us modelling the entire sydney cbd, sydney harbour bridge, and north sydney terrains. this has all been modelled in mass form but is accuate to survey data.

                      the model includes a detailed area within the cbd. it includes architectural buidling, landscaping etc. we have mapped on many of the facades of the surrounding buildings with high resloution digital photography.

                      it also includes over 300 treepro trees.

                      Regards
                      Tony MacDonald
                      Tony MacDonald
                      Arterra Interactive

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                      • #12
                        How can I allocate 3 Gigs per process? It's a registry key?

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                        • #13
                          Originally posted by marina
                          How can I allocate 3 Gigs per process? It's a registry key?
                          yeah, I'd be interested in that as well....

                          paul.

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                          • #14
                            we have been working on an extremely large project.

                            it has invlolved us modelling the entire sydney cbd, sydney harbour bridge, and north sydney terrains. this has all been modelled in mass form but is accuate to survey data.

                            the model includes a detailed area within the cbd. it includes architectural buidling, landscaping etc. we have mapped on many of the facades of the surrounding buildings with high resloution digital photography.

                            it also includes over 300 treepro trees.

                            Regards
                            Tony MacDonald
                            What a legend! yOU DA MAN

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                            • #15
                              haha jungle juzzzzzzzzzzzz
                              t
                              Tony MacDonald
                              Arterra Interactive

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