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How do them work?

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  • How do them work?

    I'd like to know how the render passes work:
    before I had a HDRI image (both for illumination and relections) with 1.0 multipiler, and I had 6 pass (interpolated reflections, high settings).

    Now I have the same background image (1.5 multiplier for illumination, 0.5 for reflections), and I have 7 passes.

    Why?

    What does it mean?

    I think that we should understand the method beside the rendering process, to be able to optimize the final image.

    (P.S. I have 15000 frames... so you understand what I mean...)

  • #2
    This should help http://www.chaoticdimension.com/foru...ghlight=passes
    Eric Boer
    Dev

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    • #3
      Thank-you RErender!

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