hello,
is there any possibility to extract the flake mtl from the vray carpaint shader? we've only integrated the flake-map mlt in our car shader (vrayblendmtl) to improve our old flakes ->
the we have used the vrayMTL select to grab the layer but that doesn't work.
Any solutions?
best regards
alex
is there any possibility to extract the flake mtl from the vray carpaint shader? we've only integrated the flake-map mlt in our car shader (vrayblendmtl) to improve our old flakes ->
the we have used the vrayMTL select to grab the layer but that doesn't work.
Any solutions?
best regards
alex
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