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quick urgent question...

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  • quick urgent question...

    animated lights & moving objects, do not want flickering -> only solution is direct computation, isn't it?

    thanx
    -
    render forza!

    -----

    Office Le Nomade, Vienna

    web: www.oln.at
    blog: blog.oln.at

  • #2
    IRmap calc. for each frame I believe.

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    • #3
      agreed
      "It's the rebels sir....They're here..."

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      • #4
        Re: quick urgent question...

        Originally posted by nlo
        animated lights & moving objects, do not want flickering -> only solution is direct computation, isn't it?

        thanx
        Yea you either have to use Direct Comp or calc a new IRmap for each frame.

        -dave
        Cheers,
        -dave
        ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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        • #5
          use lightdomes without GI.
          Reflect, repent and reboot.
          Order shall return.

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          • #6
            thanks you guys...

            i tried to use an irr map for every frame, but i got heavy flickering and
            the light distribution was not so nice... did not really play around too long though

            well, did not try the dome -> that reminds too much of the old days

            i managed to get an average of 4 minutes per frame with direct computation, 15 samples, and fixed AA set to 4 and no secondary bounces
            (image had more grain and took a bit longer)...

            it's was for a very quick job but compared to my standard irr map setting without:

            any flickering,
            precise light only by self illuminated cubes,
            no "light artifacts",
            a bit of a grain, but i got used to that
            and about double render time...

            hope the 900 frames are finished tomorrow morning
            -
            render forza!

            -----

            Office Le Nomade, Vienna

            web: www.oln.at
            blog: blog.oln.at

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