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Interpolate Light cache frames like IRmap? Moving objects and moving sun and camera

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  • Interpolate Light cache frames like IRmap? Moving objects and moving sun and camera

    Hi all

    I have an animation with people walking, cars driving and the sun and camera moving. Can I do a light cache in single frame, then interpolate all the frames together somehow to reduce noise?

    Or should I do a IRmap prepass with light cache in single frame, then switch off light cache and switch to IRmap animation? But then what of the light cache that differs so much between frames? Does IRmap solve this?

    I don't even want to attempt Brute force, times per frame is way too expensive with Brute force.

    Any suggestions?
    Kind Regards,
    Morne

  • #2
    try "use camera path" option for the Lightcache then switch off the Lightcache and switch to IRmap animation.

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    • #3
      and this works in "single frame" mode for an animation even if I have moving objects and lights?
      Kind Regards,
      Morne

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      • #4
        so it seems: http://www.spot3d.com/vray/help/200R...ials_anim2.htm

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