Hi everyone!
So im trying to do post motion blur on fluids that are meshed with the bercon metaballs, tried many things but never found a way for it to work...
Is it possible? Even if the bercon is meshing at render time? Or do absolutly have to use the 3d motion blur?
Thx!
Jay.
So im trying to do post motion blur on fluids that are meshed with the bercon metaballs, tried many things but never found a way for it to work...
Is it possible? Even if the bercon is meshing at render time? Or do absolutly have to use the 3d motion blur?
Thx!
Jay.