Anyone know if it is possible to change the horizon height with Vray sky? I find it to be too foggy compared to my reference, and even after messing with ozone and other various effects, it often times just seems too.... gray near the horizon. I'm sure this is realistic and physically accurate, but I'm not able to match the reference when using the same camera settings in vray as in real life. When I adjust the camera exposure to make the sky blue, it seems to have a bad effect on the sunlight. I can't see to get these two elements to work together correctly, other than rotating my scene so it looks upwards and I see the bluer parts of the sky. I am approaching it like I would normal photography, but no matter what I do the sky is just too gray/washed out in terms of saturation and color when I get the camera to expose the sun properly. (Sun is at default intensity.)
How do you guys deal with this? I really don't want to rotate my whole scene just to get the sky blue, and the client is saying no post work can happen so it all has to happen in max. This has me wondering what is the best way to handle this.
Additionally, in mental ray you can map a sky image to the haze map to get a sort of sun through the clouds look. IF I am locked out of a post workflow and have to do it all in max, is there an easy (or even hard) way to accomplish this in vray?
In the past I'd just do it in post but again I don't have that option here and I'm unsure the best way to handle this.
Thank you very much,
AJ
How do you guys deal with this? I really don't want to rotate my whole scene just to get the sky blue, and the client is saying no post work can happen so it all has to happen in max. This has me wondering what is the best way to handle this.
Additionally, in mental ray you can map a sky image to the haze map to get a sort of sun through the clouds look. IF I am locked out of a post workflow and have to do it all in max, is there an easy (or even hard) way to accomplish this in vray?
In the past I'd just do it in post but again I don't have that option here and I'm unsure the best way to handle this.
Thank you very much,
AJ
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