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  • Depth of Field (DOF)

    I am trying to get a strong DOF on the foreground. What am I doing wrong?

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    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    i think you have to try lower f-stops. try say 0.2 or something. thing is, on an architectural scale scene youre not going to really get a shallow depth of field with a normal camera setting. either scale the scene down to macro sizes and use natural cam settings, or keep it the same size, and use unnatural cam settings.

    i usually adjust fstop/shutter speed to get dof/ moblur correct, then adjust iso to get exposure correct.

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    • #3
      nice render by the way

      sure you want heavy DOF? itll make it look like a miniature.. maybe thats the idea though

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      • #4
        the DOF indicators do not exactly show the area of "focus" in the intuitively accurate way you might expect unfortunately. I'm guessing it's a scene scale thing. Try an even lower f-stop?
        Brett Simms

        www.heavyartillery.com
        e: brett@heavyartillery.com

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        • #5
          you could do that in photoshop very quickly with a gradient mask and the lens blur filter.

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          • #6
            I guess I want to use this scene to play with DOF, and not actually use the results unless it works. I never thought about lowering the f-stop below a real value, but I guess it makes sense, since I am trying to create an un-realistic effect. So, basically, I would have to have something really close to the camera for this to work. My goal is to create something realistic, yet interesting, on my scenes.
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090 X2
            • ​Windows 11 Pro

            Comment


            • #7
              tilt-shift

              This works good. You can do the same thing in Photoshop, using a gradient and blur (as mentioned above), but this is much more fun!

              http://tiltshiftmaker.com/
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090 X2
              • ​Windows 11 Pro

              Comment


              • #8
                Just about the easiest approach is to render the z-bufffer pass and use that as a mask in PS. Then save it as a channel and load it (z-buffer channel) as a mask to use the camera blur filter.

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                • #9
                  I second lowering the f-stop....those settings there are a simulation, they aren't a real camera so you can go as low or high as you want...PS DOF is pretty sketchy at best, but for just trying out different levels of blurriness it's fine.

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                  • #10
                    if you really want to do DOF in post, frischluft lenscare is the only way to go

                    Comment


                    • #11
                      Or Richard Rosenman's DofPro
                      http://www.dofpro.com/
                      For me, too much guesswork and time wasted doing dof in render. Not to mention longer render times...

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                      • #12
                        Originally posted by Franx View Post
                        Or Richard Rosenman's DofPro
                        http://www.dofpro.com/
                        For me, too much guesswork and time wasted doing dof in render. Not to mention longer render times...
                        I own a seat, and used it a couple times, but not for awhile now. I never got the animating DOF to work in it.
                        Bobby Parker
                        www.bobby-parker.com
                        e-mail: info@bobby-parker.com
                        phone: 2188206812

                        My current hardware setup:
                        • Ryzen 9 5900x CPU
                        • 128gb Vengeance RGB Pro RAM
                        • NVIDIA GeForce RTX 4090 X2
                        • ​Windows 11 Pro

                        Comment


                        • #13
                          I use dofpro as well, in my render elements I like to have around 4-6 z-buffers so i can combine Dof effects as well as fog....to me in my workflow having DOF directly from vraycam is not an option.
                          show me the money!!

                          Comment


                          • #14
                            Originally posted by Franx View Post
                            Or Richard Rosenman's DofPro
                            http://www.dofpro.com/
                            For me, too much guesswork and time wasted doing dof in render. Not to mention longer render times...
                            no way to use that in AE yet though right?

                            ---------------------------------------------------
                            MSN addresses are not for newbies or warez users to contact the pros and bug them with
                            stupid questions the forum can answer.

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                            • #15
                              Lenscare by Frischfruch is an option for you for AE
                              Martin
                              http://www.pixelbox.cz

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