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Cutoff Values and Raw Reflections....

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  • Cutoff Values and Raw Reflections....

    Hi Vlado,

    I would like to be able to render my carpaint material and output a raw reflection element that is basically a chrome pass... at the moment it seems Vray is optimising by not calculating the Rawreflection in areas that it deems to be seen in the RGB, which is fine if you're just working with the RGB and not pushing it too much, but if we want to add a bit more reflection in post we have to render a seperate chrome pass. Is there any way to make the Raw Reflection pass chrome-like or is it a built in optimising function of vray to speed up rendering?


    rgds


    Dave
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