Has anyone ever been able to make a linear light using ies files and vray?
Announcement
Collapse
No announcement yet.
linear IES light
Collapse
X
-
Tags: None
-
It won't work for the time being; it would be better to use a thin rectangle light. However we are working on extending the "Use light shape" option to affect not only the shadows, but the light distribution as well.
Best regards,
VladoI only act like I know everything, Rogers.
-
The vrayies icon is just for aesthetics? No matter what it will always act as a point light?Dusan Bosnjak
http://www.dusanbosnjak.com/
Comment
-
Hi Vlado,
Is there an ETA on this feature? It still seems like there is a lot of advantage when using vrayies lights instead of max's native photometrics, they just take forever to render, and i'm afraid to go crazy with their numbers.
Honestly, even though i'm getting some experience working at a lighting design studio, i'm still very confused by the IES files. A program we use here, visual, seems to always load them correctly, and people take the calc numbers they get from it for granted, as in, it's the absolute truth. Importing the same files in max, gives different results, and i'm confused by the fact that you can actually change the base of the light (point, linear, rectangular) using the same file, as well as the size. I notice that when you increase the size of a linear fixture, it just falls apart, makes it seem like there are two point sources.
Would be really useful if this could perhaps be compared to a lighting calc program. You probably know more math than all the lighting designers in the world combined.Dusan Bosnjak
http://www.dusanbosnjak.com/
Comment
-
Is there a chance that this option would be featured at all?Dusan Bosnjak
http://www.dusanbosnjak.com/
Comment
-
vrayies light to read and render linear fixtures correctly?Dusan Bosnjak
http://www.dusanbosnjak.com/
Comment
-
-
Originally posted by pailhead View Postvrayies light to read and render linear fixtures correctly?
Best regards,
VladoI only act like I know everything, Rogers.
Comment
-
currently, any ies light is a point source. If you are trying to model the light distribution of a flourescent tube, a point source won't be correct at all. The best option currently is to use an area light, however, this is bi-directionalm so you get slight (but unavoidable) shadows at 0 degrees and 180 degrees. Whereas a linear ies source could distribute light in all 360 degrees to whatever profile the ies distribution is set at.
Comment
Comment