HI
Try to cheat render an interior animation to get a little movement out of it.
The scenes got quite a bit of fore ground detail which is quite close to the camera.
I've rendered from a static camera my large still about 4000x3000, then applied to all the geometry a camera map modifier.
Then selected a standard material and put in the image rendered turned up self illumination to 100% and rendered.
As I move forwards It seems to duplicate the geometry. I think I'm following the right procedure, if anyone can shed light onto anything I could be doing wrong
Also is it possible to project from 2 cameras?
Thanks
Try to cheat render an interior animation to get a little movement out of it.
The scenes got quite a bit of fore ground detail which is quite close to the camera.
I've rendered from a static camera my large still about 4000x3000, then applied to all the geometry a camera map modifier.
Then selected a standard material and put in the image rendered turned up self illumination to 100% and rendered.
As I move forwards It seems to duplicate the geometry. I think I'm following the right procedure, if anyone can shed light onto anything I could be doing wrong
Also is it possible to project from 2 cameras?
Thanks
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