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No difference between max-instances and vray-proxies?

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  • No difference between max-instances and vray-proxies?

    Hi everyone.

    Did I miss something? I just tested a scene with a free AutodeskSeek-tree.

    I made 2500 standard-max-instances and 2500 vrayproxy-instances. Resulting in 430.990.000 Polys.

    There is no difference in memory-consumption (task-manager) or rendertimes when rendering the standard-max-instances and the vrayproxy-instances.

    I thought VRay cannot handle standard-max-instances like real instances?

    Win7 x64 Pro, Max 2012 SP2, VRay 2.10.01

    Eeerrr....

    I just updated to Win7 x64, I was the last 32bit-dinosaur on the planet, so maybe the use of proxies is only a 32bit-issue?

    Are VRayProxies obsolete?

    Thank you for any information.

    Sascha

  • #2
    add a couple of zeros to the times you instance it and you"ll see a HUGE difference.

    Also, when you instance geometry, it makes your max scene bigger and bigger and bigger and eventualy your viewports stands still. With proxies you can easily set instanced proxies to display as point or box or whatever. When you get to the edge of using up all your ram also, proxies will still work way past the point your pc fell over already with instanced geometry

    But yes, for couple of hunder or couple of thousand insatnces, you wont notice much of a difference
    Kind Regards,
    Morne

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