Hi All,
*
I'm working on a fly-through animation. I'm pre-calculating Light Cache & also Irradiance Map.
I have two questions about this :
- If i pre-calculate GI for let's say frames 0 -> 500, can i use these single .VRLMAP and .VRMAP files to render portions of the animation (for ex. frames 100 to 200).
- And will these .VRLMAP and .VRMAP files stay valid to render my scene if i attached some objets together ? (for ex. if GI was calculated with the concrete walls as 500 distinct objects, can i render if all the wall are the same but attached together as a single object ?)
If anyone has the answer to this, i would be grateful ! Thank you.
*
I'm working on a fly-through animation. I'm pre-calculating Light Cache & also Irradiance Map.
I have two questions about this :
- If i pre-calculate GI for let's say frames 0 -> 500, can i use these single .VRLMAP and .VRMAP files to render portions of the animation (for ex. frames 100 to 200).
- And will these .VRLMAP and .VRMAP files stay valid to render my scene if i attached some objets together ? (for ex. if GI was calculated with the concrete walls as 500 distinct objects, can i render if all the wall are the same but attached together as a single object ?)
If anyone has the answer to this, i would be grateful ! Thank you.
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