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Bake3d - Color mapping?

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  • Bake3d - Color mapping?

    Am i missing something or bake3d doesn't work with exposure?

  • #2
    i think vray doesnt work with exposure full stop
    Natty
    http://www.rendertime.co.uk

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    • #3

      And just what do you mean by that?!

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      • #4
        He means Vray doesn´t take Max´ the exposure control settings into account when rendering. The color mapping feature of Vray might work though. Did you try that?

        Stefan
        Stefan Kubicek
        www.keyvis.at

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        • #5
          Read the topic, bake3d - color mapping i think thats how is vray's feature called. And still i think that's called exposire, linear, logarithmic and this new thing HSV exposure?
          Right?!?

          Max's exposure is a different thing, it works with max's radiosity which means vertex lighting.....


          Anyway, i did try it with color mapping feature, i shot a bunch- a lot, of photons into this test room, using two direct lights to shine through windows as the sun and two vray lights at each window. I got the lighting set perfectly with logarithmic exposure, the direct lights multipliers are 3 i think, and vray lights are 3-4.
          Exposure set to 5. The scene looked nice, with no overburn's, will post a picture soon.

          Anyway, i tried bake3d, and it rendered it like there was no exposure, the area in front of the window is nicely lit, and the rest of the walls are dark.
          Then i increased "photon multiplier" to around 4-5 like the exposure. Everything was fine except for the window which is pure white.

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