I'm making a bottle that has text and other details on it that needs to be done using displacement, the problem is that the rendertime skyrockets when enabling the vraydisplacement modifier. The details are small and only covers a small part of the bottle, but I guess vray calculates refracting rays from the displaced part all over the place and that is the problem. Is there any way to speed this up? It's supposed to be an animation in the end and with rendertimes of 60 mins with testsettings I will never be able to get this out with displacement.
Using 2D displacement btw.
Using 2D displacement btw.
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