from time to time i am facing the same problem with architectural vizualisations: buildings with grass in front of it get a terribly green
touch because of the secondary light bouncing off the ground.
in fR and the max "override advanced lighting"- material there is a
setting for the intensity of color bleeding. is there something like that in vray or does anyone know a workaround?
thanks s.
touch because of the secondary light bouncing off the ground.
in fR and the max "override advanced lighting"- material there is a
setting for the intensity of color bleeding. is there something like that in vray or does anyone know a workaround?
thanks s.
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