I'm having an increasing need to enhance and visualize existing Revit scenes in Max. Most of these scenes have been filled with materials from 'Autodesk Materials' and test rendered with cameras and lights in Mental Ray.
Is there a way to convert these materials, cameras, lights, etc to Vray without to much manual labor? What is the recommended workflow here?
And a related and obvious question to this. What about making a Vray Material library available for Revit? Would that require a Vray port for Revit? Is that in the pipeline? Surely Revit must be a very important market going forward? I can see no other reason to use Mental Ray in my case other than being compatible with Revit (well, perhaps other than those nifty 'rounded corners' and ambient occlusion toggles in their materials. Why can't we have that?)
Is there a way to convert these materials, cameras, lights, etc to Vray without to much manual labor? What is the recommended workflow here?
And a related and obvious question to this. What about making a Vray Material library available for Revit? Would that require a Vray port for Revit? Is that in the pipeline? Surely Revit must be a very important market going forward? I can see no other reason to use Mental Ray in my case other than being compatible with Revit (well, perhaps other than those nifty 'rounded corners' and ambient occlusion toggles in their materials. Why can't we have that?)
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