When rendering a static animation using Light cache fly-through mode with "use camera path" on, do you render the whole animation sequence or only the first frame?
In most tutorials I have seen, they render the first frame only. But it makes no sense since the rendertime will be exactly the same as for a singel frame render. How can Vray calculate Light cache for the whole animation that fast?
And one more question, why does the IRR map have a "use camera path" switch, and when do you use it?
In most tutorials I have seen, they render the first frame only. But it makes no sense since the rendertime will be exactly the same as for a singel frame render. How can Vray calculate Light cache for the whole animation that fast?
And one more question, why does the IRR map have a "use camera path" switch, and when do you use it?
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