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  • opacity map in a refractive material

    Hey everyone,

    so I've made a search for this but none of the answer I've found seem to work. Or maybe i didn't understand well.

    So the problem is i have a refractive material (water) and i need to fade out the mesh. So in the opacity map I've put a gradient.

    But with that map in, the refraction doesn't work anymore.

    Whats the deal with that? It must be possible but how?

    Thank you!

    Jay.

  • #2
    You could use a VRayBlendMtl material; leave the base material blank, put the water material in the first coat slot, and the gradient map - in the blend amount.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Thx for your answer Vlado, will try it out!

      Jay.

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