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Can we use somehow 2 vray displacement mod. in one object?

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  • Can we use somehow 2 vray displacement mod. in one object?

    Hi i have very complex model and i need to first subdivide it with vray displacemen modifier (like turbosmooth) and then displace it with another . If i do it only with second modifier, it is not smoothing model only displace it. When i use both i figureout that the last vray displacement modifier overwriting the first. Of course i can put tbsmoot and turn it in rendertime, but even only having or asigning this modifier on model is slowing my max interactivity like a hell. So is there some workaround to make it works?
    Thanks a lot

    Alex.

  • #2
    hmm strange, it should work
    maybe try a different texture channel for each vraydisplacementmod?
    Kind Regards,
    Morne

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    • #3
      What if you used a subdivide and set it to not display... same lag? Odd.

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