I've been trying to create a Kalwall material within VRay and am having some minor success, but still not generally achieving the effect that I want.
Basically Kalwall is a translucent building material that creates really diffuse lighting within buildings Click for examples
I've been toying around with the translucency effect within the VRayMaterial and also the SSS2 shader, but I'm still not achieving the lighting I want - generally I've not had much experience with SSS shaders within architecture though, so this is probably why. I've attached a picture of the closest result I've got.
As you can see the actual material itself looks fairly close to what I want to achieve, however the shadows aren't anywhere nearly as diffuse as they need to be. The lighting setup is simply a Vray Sun & Sky system with a Vray Plane to stop light from underneath the building. the Kalwall itself is 50mm thick (around what it would be in real life, give or take 15mm, depending on the manufacturer you use).
Any ideas on how to achieve the soft shadows? I'm not looking to change the lighting setup to fake it - you wouldn't in reality, plus if I were using this on a shot where there were also normal windows where I wanted fairly hard shadows it would be very difficult to fake. The closest I've got so far to the soft shadows is turning off "affect shadows", but this doesn't look too real either - physically correct is what I'm after.
Basically Kalwall is a translucent building material that creates really diffuse lighting within buildings Click for examples
I've been toying around with the translucency effect within the VRayMaterial and also the SSS2 shader, but I'm still not achieving the lighting I want - generally I've not had much experience with SSS shaders within architecture though, so this is probably why. I've attached a picture of the closest result I've got.
As you can see the actual material itself looks fairly close to what I want to achieve, however the shadows aren't anywhere nearly as diffuse as they need to be. The lighting setup is simply a Vray Sun & Sky system with a Vray Plane to stop light from underneath the building. the Kalwall itself is 50mm thick (around what it would be in real life, give or take 15mm, depending on the manufacturer you use).
Any ideas on how to achieve the soft shadows? I'm not looking to change the lighting setup to fake it - you wouldn't in reality, plus if I were using this on a shot where there were also normal windows where I wanted fairly hard shadows it would be very difficult to fake. The closest I've got so far to the soft shadows is turning off "affect shadows", but this doesn't look too real either - physically correct is what I'm after.
Comment