Vray manual states that sub-pixel mapping shoudl be off to get more realistic results... but when I have it off I got white noise problems and pixelated edges on bright objects (especially white reflections). How do you guys deal with it ?
I read on Peter Guthrie blog that he's using sub-pixel off ... but I never see those problems on his renders.
I read on Peter Guthrie blog that he's using sub-pixel off ... but I never see those problems on his renders.
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