Hi, I was hoping someone could give me some advice on how best to achieve the plastic elements in front of the flash
seen on the front of this camera and also at the back (the plastic in front of the flash indicator)
As you can see they have a ridged or patterned look to them but they're flat on the surface.
Part of the problem is I'm not sure technically why they look like this.
If I were taking this to the nth degree and were to model those shapes somehow I'm not sure how they would be
formed in the plastic elements themselves.
If I were being sensible and used a mapped material what slot would it go in to get this look?
I was thinking maybe Refractive Glossiness, Refraction Value itself or even IOR?
Or maybe it needs an SSS material with a map somehow incorporated?
Thanks for any suggestions
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seen on the front of this camera and also at the back (the plastic in front of the flash indicator)
As you can see they have a ridged or patterned look to them but they're flat on the surface.
Part of the problem is I'm not sure technically why they look like this.
If I were taking this to the nth degree and were to model those shapes somehow I'm not sure how they would be
formed in the plastic elements themselves.
If I were being sensible and used a mapped material what slot would it go in to get this look?
I was thinking maybe Refractive Glossiness, Refraction Value itself or even IOR?
Or maybe it needs an SSS material with a map somehow incorporated?
Thanks for any suggestions
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