Originally posted by vlado
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VRay 2.1 SP2 - feature/bugfix list?
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Originally posted by pixela View PostI wonder about the Environment Variable we created for rendering with the old DMC Sampler of Vray 1.5 to be able to get noise-free and RAM-free renders.
Should we still keep that or is the DMC Sampler in the update working fine?
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by DeadClown View PostYes, this helps of course. But for me it's still strange that different buckets can produce different luminance in the fog (with low subdivisions).
Best regards,
VladoI only act like I know everything, Rogers.
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I don't want to discuss about this too much in this thread (cause it's not the right topic ) but I'm really interested in understanding how vray works. If I understand you correctly there is a kind of "sampling level" per bucket. I thought Vray (and other engines) would need to compare pixels from bucket borders with their neighboring pixels from the next bucket - to eliminate issues like that. Otherwise there would always be some difference between buckets.Last edited by racoonart; 17-12-2011, 01:22 PM.
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Originally posted by DeadClown View PostI thought Vray (and other engines) would need to compare pixels from bucket borders with their neighboring pixels from the next bucket - to eliminate issues like that. Otherwise there would always be some difference between buckets.
Bset regards,
VladoI only act like I know everything, Rogers.
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Dynamic memory works better now as per the fix list...
does this mean the memory consumption will be better now as per the issues found by Francesco Legrenzi some time ago?Martin
http://www.pixelbox.cz
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