I want to be able to extract a shape out of a displaced object that has vraydisplacement modifier.
In other words, I have a sofa and cushions has vraydisplacment and I want to add seams on the edges by extracting the edge loops as shapes.
But I can only extract this on the non-displaced geometry. I wondered if there can be any work-around for this.
In other words, I have a sofa and cushions has vraydisplacment and I want to add seams on the edges by extracting the edge loops as shapes.
But I can only extract this on the non-displaced geometry. I wondered if there can be any work-around for this.
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