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offsetting filmback like in maya

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  • offsetting filmback like in maya

    hi guys,

    we have a little problem for our currently running projects. let me explain.
    we shooted in 5K with the epic, done matchmovong and all is matching.so far so good.

    now we changed the framing of the 5k image in nuke to give us our look we want (simple transform node with some adjusting in pos,rot,scale and finaly a reformat to get the HD Framing, we dont wont post 5k images...)

    now the problem is there a way to get theese 2D transform informations back to 3dsmax...eg. the film back option oin the maya cam.

    we tried the offsetting in the vray cam, but it seams not matching because it is not the same like moving in 2D space.

    any idea? or a maxscript out there?

    thanks for your tips

    cheers,
    jens

    Jens Hedrich | CEO - Supervisor

    3deutig :: animation | visual effects
    info@3deutig.com | www.3deutig.com
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