We are trying to use AXYZ Anima in a production of ours, and may have to convert all the animated people meshes into a large animated proxy (because of Anima's limitations with XREF Scenes). I created a test proxy with a collection of walking people, and the file size approached 3GB for 100 frames of animation! The live project has around 600-750 frames of animated people, so aI dread to think what the size of the proxy might be 
We have had large files before when creating Onyx trees with wind animation (a 3GB tree for instance), but this looks like something far far bigger.
What are the limitations with proxies? Must the whole proxy fit into RAM in order to render? There are perhaps 100 people in this vrayproxy scattered around a large area. I could potentially create a vrayproxy for each animated person, but this would take a while and presumably the total file size would be the same (at various points, all the animated people will be in shot at the same time, though from a moderate distance as the camera flys backwards and upwards into the sky).
If I can keep the animated file as an Anima file, the file is only around 11MB, so it would be frustrating to have to create a vrayproxy. I will continue to see if this is possible, but I do wonder what the limitations of proxies are.
Our systems have 16GB RAM which is a reasonable amount, but if a vrayproxy is 10GB(!), this could be a serious issue.

We have had large files before when creating Onyx trees with wind animation (a 3GB tree for instance), but this looks like something far far bigger.
What are the limitations with proxies? Must the whole proxy fit into RAM in order to render? There are perhaps 100 people in this vrayproxy scattered around a large area. I could potentially create a vrayproxy for each animated person, but this would take a while and presumably the total file size would be the same (at various points, all the animated people will be in shot at the same time, though from a moderate distance as the camera flys backwards and upwards into the sky).
If I can keep the animated file as an Anima file, the file is only around 11MB, so it would be frustrating to have to create a vrayproxy. I will continue to see if this is possible, but I do wonder what the limitations of proxies are.
Our systems have 16GB RAM which is a reasonable amount, but if a vrayproxy is 10GB(!), this could be a serious issue.
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