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Vray material and the specular highlight problem plz HELP!

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  • Vray material and the specular highlight problem plz HELP!

    Guys...Im a bit new to the vray materials...and i need your help in getting a certain effect...

    When i use a standard material I can control the specular effect easily...as well as glossiness..but when i convert that material to a vray one the specular highlights r gone...what r the right settings in the vraymtl to change?

    Plz kinda urgent...
    Nildo

  • #2
    don't quote me as I may be wrong, but I believe the specularity is tied to the reflective value of the vray material...

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    • #3
      specularity=reflection.
      do a search on this forum, this topic has been discussed in great length.
      also check http://vray.info for more information

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      • #4
        Vray material doesn't miss specularity (that is a raytrace consequence), it misses a control for fake-specularity (that can be hardly achived by disabling reflection's calculation in the material).
        An pratical control for fake-specularity (like in FR and Brazil's materials) would be vary useful as long as Vray has an awful suport for the Max's standard material.

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