I've noticed Vrays interpretation of the arch&design shader doesn't support cutout.
I'm glad that Vray supports the arch shader, but things like this make it pointless.
I have a truckload of trees with alphas for leaves and I thought I wasn't going to have to convert them all to Vray mats,
but it looks like I have to.
I don't mind having to tweak glossiness settings, reflections, etc.. I understand not everything is going to come across, but cutouts should be
Is this something that can be fixed ? or is it designed this way ?
cheers
I'm glad that Vray supports the arch shader, but things like this make it pointless.
I have a truckload of trees with alphas for leaves and I thought I wasn't going to have to convert them all to Vray mats,
but it looks like I have to.
I don't mind having to tweak glossiness settings, reflections, etc.. I understand not everything is going to come across, but cutouts should be

Is this something that can be fixed ? or is it designed this way ?
cheers
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