I'm working on a 3d floor. Most of the time I shoot these from directly above and I can just use camera clipping to see inside. On this one its going to be at a slight angle. Is there some way to clip geometry detached from the camera?
Announcement
Collapse
No announcement yet.
Non Camera Facing Clipping Plane?
Collapse
X
-
Non Camera Facing Clipping Plane?
Jeff Adams - Freelance Architectural Illustrator
http://www.jamodeler.com/freelance/Tags: None
-
Slice modifier?Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/
www.robertslimbrick.com
Cache nothing. Brute force everything.
-
That would actually remove the geometry from the scene. I want it to render as if the rooms have ceilings...the camera just sees through them.Jeff Adams - Freelance Architectural Illustrator
http://www.jamodeler.com/freelance/
Comment
Comment